shufflemoods=1						//1=active, enables including the new moods into the shuffle

playsoundfordruggeddrool=1			//1=active, during drugged mood, when she has the penis in her mouth and not deepthroating she occasionally drool. this enables a sound effect to go with it
spentoffactiongagorcough=2			//0==gag,1==cough,2==random between gag and cough



;settings copied over from eyebrow control. place in character folder with mod, or in the loader's 'Settings' folder when not loading through a character folder
;the eyebrows are a 200 frame movieclip. starting with 0, goes from curved to wincing.
;
minbrow=170								//0-maxbrow, 				the minimum movieclip frame for eyebrows used (usual sdt eyebrows sit around 50, and less than 50 used for happy eyebrow 'waggling'
maxbrow=200								//minbrow-200, 				the maximum movieclip frame for eyebrows used
maxbrowangry=200
;
eyebrowpassouttarget=50					//0-200, 					the target for her eyebrows to go to when passed out, 50 is the standard eyebrows
paniceyebrowchangespeed=0.15			//0+, 						the change rate that the eyebrows change to thier target
;------- shifting values, don't change unless want to tweak how the eyebrows angle/position -----
shifteyebrowupdivisor=15				//not 0, 					the divisor of how the eyebrows get shifted upward as the eyebrow movieclip increases, use negative value for moving them down 
shifteyebrowrotationdivisor=15			//not 0, 					the divisor of how the eyebrows rotate as the eyebrow movieclip increases, use negative value to rotate other direction
shifteyebrowrightdivisor=40				//not 0, 					the divisor of how the eyebrows get shifted right as the eyebrow movieclip increases, use negative value to move them left
;
shiftlefteyebrowupdivisor=8					//not 0, 				the divisor of how the eyebrows get shifted upward as the eyebrow movieclip increases, use negative value for moving them down 
shiftlefteyebrowrightdivisor=99
shiftlefteyebrowrotationdivisor=99
;
shifteyebrowupdivisorangry=4.5				//not 0, 					the divisor of how the eyebrows get shifted upward as the eyebrow movieclip increases, use negative value for moving them down 
shifteyebrowrotationdivisorangry=2			//not 0, 					the divisor of how the eyebrows rotate as the eyebrow movieclip increases, use negative value to rotate other direction
shifteyebrowrightdivisorangry=-15				//not 0, 					the divisor of how the eyebrows get shifted right as the eyebrow movieclip increases, use negative value to move them left
;
shiftlefteyebrowupdivisorangry=2.5					//not 0, 				the divisor of how the eyebrows get shifted upward as the eyebrow movieclip increases, use negative value for moving them down 
shiftlefteyebrowrightdivisorangry=-35
shiftlefteyebrowrotationdivisorangry=0.7
;-------
paniceyebrowincreasebydist=1			//1=active, 				her brows go towards wincing according to penisinmouthdist
maxbrowbydist=220						//0-200, 					the most amount contributed towards brows from this
customeyebrowstartdist=1				//1=active, 				use a custom distance to start increasing brows, uses 0 when this is 0
eyebrowstartdist=75						//0-eyebrowenddist, 		the distance to start increasing brows (75 is the deepthroatstart distance)
customeyebrowenddist=0					//1=active, 				use a custom distance to stop increasing brows, uses calced hiltdistance when set to 0
eyebrowenddist=150						//eyebrowstartdist-170ish, 	upper range depends on penis size
;--------
paniceyebrowincreasebybreath=1			//1=active, 				her brows go towards wincing according to breath
maxbrowbybreath=50						//0-200, 					the most amount contributed towards brows from this
usemaxbreathasbreathend=1				//1=active, 				use a default starting breathlevel, uses 0 when this is 1
panicbreathend=45						//panicbreathstart-50, 
panicbreathstart=25						//0-panicbreathend, 		the value to start increasing brows
;--------
paniceyebrowincreasebyvigour=1			//1=active,					her brows go towards wincing according to vigour level
maxbrowbyvigour=200						//0-200, 					the most amount contributed towards brows from this
usemaxvigourasvigourend=0				//1=active,					use a default end vigour, when this is 1, the vigourend is 1050
panicvigourend=900						//panicvigourstart-1050,	the value that vigour stops increasing brows
panicvigourstart=100					//0-panicvigourend, 		the value to start increasing brows
;--------
paniceyebrowincreasebypassOutFactor=1			//1=active,						her brows go towards wincing according to passOutFactor level
maxbrowbypassOutFactor=200						//0-200, 						the most amount contributed towards brows from this
usemaxpassOutFactoraspassOutFactorend=1			//1=active,						use a default end passOutFactor, when this is 1, the passOutFactorend is 40
panicpassOutFactorend=33						//panicpassOutFactorstart-40,	the value that passOutFactor stops increasing brows
panicpassOutFactorstart=7						//0-panicpassOutFactorend, 		the value to start increasing brows
;--------
paniceyebrowincreasenatural=0					//1=active						adds the eyebrow values that vanilla sdt makes to target brow. typical value is 50
;--------
maxpanicincreasetotal=250						//0+, 							the maximum the panicincrease control variable can be. was used when passout stuff was based on %current.

